It was a sickie weekend in the Liore household, so in between napping and.. napping, it seemed like a good time to finish up Pandaria’s quest chain for a legendary cloak.
I had already finished most of the monotonous grindy chapters of the quest before Saturday, and man, was that ever a relief. Most of my raiding nowadays is in the form of LFR, and going back to Throne of Thunder in particular over.. and over.. and over.. for months was getting a little tedious. However, after one final kill of Lei Shen I was out of the doldrums and on to Chapter V, or basically the Timeless Isle chapter. For this part of the quest chain I had to earn 5000 Timeless Coins and kill all four Celestial world bosses.
(Side note, but have y’all ever read the lore explanation for why Timeless Coins exist? On the one hand I kind of want to give Blizzard props for even bothering with a story behind yet another currency, but on the other hand it’s that the locals had to come up with a monetary system that wouldn’t be affected by time distortion? Really? Like, there are only maybe six NPCs on Timeless Isle. Couldn’t they just, I don’t know, keep a list or something?)
Earning the coins was fairly trivial — just hang around and hit the ghost ship whenever it appears — but I was worried about finding groups for the Celestials. Fortunately, the awesome Kadomi told me on Twitter that there’s a world boss LFG system (it’s true!) and it worked like a charm. I just put myself on the list and people from across all servers invited me to their groups. I had to take part in about 10 kills to get the 4 I needed, but that isn’t so bad and again I find myself impressed with all the different ways there are to find groups in WoW.
Turning in the final quest in the legendary chain is suitably satisfying. Wrathion and Cho got together and put on a little stage play about some of my heroic deeds, and then I got a (temporary) statue thingy in my honor which indeed made me feel pretty slick.
The cloak has amazing stats and a proc and occasionally gives me angel wings, you guys. You just can’t beat that.
All in all, I think the legendary quest line was a lot of fun and a great idea. I liked how it involved a variety of activities like raids, scenarios, reputation, world bosses, and PvP, and they even managed to make philistines like me pay attention to some lore. The random raid drop quests were quite grindy, but probably would have been less atrocious if I had done them with the original content gates and not basically all at once.
I’m not sure what the feeling is towards this quest line in the general playerbase, but if something like it appears again in Warlords of Draenor you can count me in.