Steam Summer Sale Post-Mortem

Previously I wrote about my Steam Summer sale shopping list. So how did I actually do, when all was said and done? Well first, I learned that Steam does not support trans-Atlantic shopping. I’ve bought sale titles while the US with my Canadian account before, but the UK at least seems to be a different system. It wouldn’t let me use the money in my Steam Wallet, it wouldn’t accept a Canadian PayPal account for games...

Steam Summer Sale Speculation (and Trading Cards)

It’s almost here! It’s almost here! No one outside of Valve knows exactly when the lauded Steam Summer Sale will start, but there are signs that it’s soon. Mysterious Summer Claim Checks started dropping in Team Fortress 2 last week, and historically the sale starts on a Thursday in the first half of July. It seems fairly unlikely that Valve will start things up on a US holiday, so the smart money is on July 11th....

F2P: game-saver or money-maker?

On the most recent episode of the podcast Ellydrial and I had a fun talk with Syl about free-to-play, with me being the grump as usual and Syl being much more open to the idea. Our conversation inspired an interesting post by Belghast about his own slowly warming feelings towards F2P. There was one point in all this that both mentioned: free-to-play is saving games. It seemed an interesting topic for a post about because I think it...

Notes from the E3 2013 Press Conferences

I didn’t start out yesterday intending to watch all the big press conferences at E3, but Mondays could use a little pleasant diversion and joining in the snarktacular on Twitter was just too much fun to resist. I’ll mention what I thought were some of the highlights of each of the big presentations from Xbox, EA, Ubisoft, and Sony, but there was one common thing that each presentation had and that’s tablets as a...

Trion Asks Curious Questions About ArcheAge

Yesterday on Twitter J3w3l from Healing the Masses pointed out this survey from Trion Worlds about ArcheAge. Most of the questions are fairly standard, like where responders prefer to get their game news and what other MMOs they’ve played, but this question on the second page gave me pause (bold is mine): “Imagine you’re a lead producer at Trion Worlds, Inc. You’ve been tasked with leading a small team of...

Sparklepony: Architect of our Cash Shop Fate

Cash shops. Every game’s got one now, particularly MMOs. It doesn’t even matter if the game is free-to-play or subscription — cash shops may have once merely been part of a payment model, but now they’ve broken out into being a feature. I’ve gone into my dislike of cash shops in general before. I think they can be done well, but rarely actually are. Too often a game is hobbled for non-shop players with...

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