This week on Cat Context we eat a lot of virtual candy from the Candy Box and get the inside scoop on what it’s like to go from game player to indie game developer.
Recently occasional special guest Mangle from gamer to full-time indie developer, and now people all over the world are playing his first mobile title, Flower Pot. We sit down with him to talk about “life on the other side”. Does making games change how you play them? Is the app store over-saturated with indie titles? Can developers use their powers for good and make money?
Mangle tells it like it is, gives some tips on designing your first game, and makes the rest of us feel just the tiniest bit bad for our “entitled gamer” moments. (Just a bit. Not much.)
Also under discussion this week is viral sensation Candy Box! We try to figure out why it caught on so quickly with many players, and what lessons it might have for MMOs.
As always Liore is joined by the most excellent Arolaide and Ellyndrial.
Send your questions or comments to podcast@lioreblog.com, tweet @Liores, or call our voice mail at (347) 565-4673 and be entered to win a copy of the Humble Bundle – Blendo Games edition on the next podcast! (That includes Atom Zombie Smashers, 30 Flights of Loving, and more!)
It would be downright awesome if you gave us a vote on iTunes. :)
* The website for Flower Pot and the Flower Pot iTunes Store link
* Candy Box, the addictive viral browser game
* Free Music Archive page for our theme, in THE crowd by The Years
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